edddison




Why edddison

edddison is a brand new product.

edddison is a brand new product. It offers a cutting edge way to interact with 3D files. Since it is so new, we think some introduction is required to understand the product. Over the next few weeks, until the start of the beta phase, we will be taking a look at the products and applications and how to use them.

But first of all, let me tell you the story of why KOMMERZ invented edddison.

More than a decade ago, I was working as an exhibition designer and architect for the famous Ars Electronica Center in Linz / Austria,

http://en.wikipedia.org/wiki/Ars_Electronica_Center

All my friends were playing first-person shooter games like Doom. To be honest, I didnt care much about the games, but I thought wouldnt this be a useful technology for visualizing our own design projects. It was during this time that we came up with the idea of using a game engine for visualizing buildings. But the problem was that it was impossible for non-gamers to make a walk-through in a 3D model using a keyboard and mouse.

 

 

A solution had to be found. We were designers and architects, so we didn’t know how to find a technology to do that. The idea was still in my mind and we did some design studies at the office. Then one day a friend of mine told me how a camera can track real objects with markers (bar codes) on them. We decided to use well-known printed floor plans for orientation combined with a 3D view (game engine) on a screen.

Thus, the mixed reality interface was born.

We then incorporated the use of real objects related to a digital 3D model, which came to be known as the Mixed Reality Interface (MRI). It has taken years of hard work and dedication to obtain R & D funding and commercialize the product.

Thanks to the great Austrian public funding system, we could develop this technology. In 2008, we achieved our first revenue.

Our technology is currently being used by multinational clients such as Daimler, Nokia, Magna, Autodesk, Nokia Siemens, ÖBB, Egger and others

In the beginning, we focused on creating and selling whole solutions consisting of hardware and real-time 3D applications. In this way, we became 3D specialists for real-time applications.

People loved the applications and asked how they too could produce their own interactive applications. Our answer at the time was frustrating: It is difficult, and programming skills are needed.

edddison is our new answer to the question. In essence, we want to enable our customers to create their own 3D apps controlled by tangible objects (web cam), tablets or touchscreens.


Contact us today at inbox@edddison.com

edddison is an authoring tool for non-programmers to create interactive 3D applications. edddison offers a user interface for non-professionals, simplifies the navigation and handling of 3D models.

Unity3D 5.x or higher
Unreal Engine 4.15 or higher
Autodesk Navisworks Simulate and Manage 2015 or higher
Trimble SketchUp Pro and Make 2014 or higher (Desktop Versions)
Tecnomatix Plant Simulation 15.0 or higher

edddison works in a split screen mode, where the interface is separated from the 3D display, making navigation much easier. The usage of a floor plan helps users to avoid getting lost in virtual space.

No. You can present your project using a tablet, touchscreen or use your webcam and printed barcodes.

PC with Windows 10 or 11 + supported 3D software

End user: People who have no idea about to prepare a real-time 3D application. This user group are mainly managers, client, architects, designers, marketers, sales reps and they need tools to capture the attention of colleagues, managers, stakeholders and clients and get them involved in making decisions on the spot.
Professional user: This group has technical background, like developers, engineers, visualization and media designers, 3D artists etc. Persons that usually create 3D files and realtime applications.

Find out more in the edddison Documentation