Autodesk says. “Our customers are increasingly standardizing on two game engines, Unity and Unreal Engine for both games and VR/AR authoring” “Both engines have built extensive content and resource ecosystems for developers to leverage. We feel we can better serve our customers by working more closely with Unity and Unreal Engine rather than trying to develop our own alternative.” Read more
Note: Unity and Unreal had a strong presence at AU 2017. Read about the Unity – Autodesk cooperation.
Stingray won’t be sold anymore as a standalone product. But Stingray is still part of 3D Max interactive. Autodesk says: “3ds Max Interactive will be developed based on usage and user feedback.”
Use edddison with Max 2018 to export interactive walk through´s.
Find out more in the edddison Documentation